POV-Ray : Newsgroups : povray.binaries.images : Graveyard - first stage (~100kB) : Re: Graveyard - first stage (~100kB) Server Time
1 Oct 2024 03:15:29 EDT (-0400)
  Re: Graveyard - first stage (~100kB)  
From: Bob Hughes
Date: 18 Sep 2000 07:48:07
Message: <39c600f7@news.povray.org>
A variance in stone texture would do good for this, they're all the same
color.  The fog looks like wind-blown dust so if you were to make that
turbulent it would be better.  fog_type 2 has the ability to do that, using
turb_depth, just takes some time to get right I always find.  Using octaves
1 or 2 with it is better than using 3 or 4 because the lower number is less
broken.  The only problem with doing such a thing with fog is that it never
seems to be gradual change.  Media would certainly be most controllable.
Maybe this is already media... looks like ground fog though.

Bob


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.