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"ryan constantine" <rco### [at] yahoocom> wrote in message
news:39C45732.DB0BBD24@yahoo.com...
> do you have to have scattering media? personally, due to render time, i
> try to work around it. i have a post somewhere about using emitting
> media in either a gradient or a plane pattern so only the light side is
> lit. i also have some pretty good cloud action going on although i
> don't think i posted my final clouds. maybe i should. to imagine what
> i ended up with, take my last xwing pic (i think the post was called
> 'hope you aren't tired of these yet') and where it looks like the clouds
> are too bright and smooth, they are now puffy all over.
I'm not overly concerned with speed at the moment, although I may use your
idea to fix the problem as well as speed up the render. The one thing I'd
expect to miss out on is the way the atmosphere extends a bit beyond the lit
area when using scattering. But I'll try and see what I can come up with.
Thanks,
Darcy
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