I have made an isosurface and there is a lot of banding on it, as you
can see in the image below. Any tips on eliminating it, asides from
simply reducing the accuracy a few orders of magnitude?
#declare celly=function{pigment{cells}}
#declare fnoise=16;//40;
isosurface{
function{y/160-
celly((x+1000)/fnoise,y/fnoise,(z+1000)/fnoise)
}
accuracy 0.01
threshold 0.0 // .03
contained_by {sphere{0,600}
pigment{SeaGreen} normal{bumps}
finish{ambient 0.2}
}
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