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Margus Ramst <mar### [at] peak edu ee> wrote:
: Yes, but you _will_ have to take extra samples if the viewpoint changes, unlike
: in "real" radiosity where the entire scene is energy-balanced before rendering.
On the other hand, calculating radiosity only where it's needed and not
everywhere saves rendering time and memory.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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