|
 |
In povray.unofficial.patches smellenbergh <smellenbergh@skynet.be> wrote:
: POV_FREE(Glow);
: Glow = Glow->next;;
: You were using memory that was already freed!
That's exactly why many people recommend to always set the pointer to 0
after freeing. These kind of bugs show up immediately if you do.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
Post a reply to this message
|
 |