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"Tony[B]" wrote:
> That is just plain gorgeous, man! Source me now... :)
Thanks, but the glows really do all the work. Unlike media, radiosity,
photons, and many other POV-Ray features glows are actually *very* *easy* to
work with!
Use a while loop to generate about 100 glows with random locations and
colours, and then multiply the locations by the clock - it's that simple to
make an explosion like this one. Of course I did some adjustments, but
nothing complicated.
Because it's so simple, I see no reason to post the code. Instead, have a
try yourself! :-)
Rune
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