What can I say? It's the same thing as before, but with more objects, and no
splotches. Many thanks to Nathan Kopp for debugging my scene and discovering
the problem was as simple to fix as increasing max_trace_level. God bless
you, Nathan! :)
Enjoy, people. It took ~7.5 hours to render, including multitasking to check
e-mail, and use ICQ, etc. etc.
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