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When doing an animation with the new MegaPOV Plus, I sometimes get an "Out
of memory" error. It seems to happen at random with something like 10% of
the frames, and these frames are no different from the frames that doesn't
produce errors.
One strange thing is that in the error messages =, !=, and possible other
characters are always replaced with square characters (). Also, the errors
seem to be always have something to do with the = character. Could this be
related to the #set patch (which I did not use in my scene file)?
By the way, I'm using the windows version MegaPov 0.5a Plus mod 0.3.0.
Greetings,
Rune
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