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Not sure about a microscope (I'm sure you could make on), but you can zoom
by using the camera's direction vector and a multiplier.
Grim
"25ct" <25c### [at] lineonenet> wrote in message news:39af7fe0@news.povray.org...
>
> "GrimDude" <vos### [at] yahoocom> wrote in message
> news:39af71b5@news.povray.org...
> > Well, for one thing Pov takes longer to render when you have the camera
> > inside of a non-hollow object? Your image reminded me of a camera inside
> of
> > a semi-transparent object.
> >
> > I hope you work it out. :)
> >
> > Grim
> >
> >
> Hi Grim, you're right. The camera is inside the sphere. I had no idea
> this could happen. This explains why I couldn't get a light on it, Doh!
> The next image here is just off the surface, with the scale of the
sphere
> at 4.1331. So this means also that my 'moon' is inside the large sphere!
> Cool! :o)
> Quick question about the magnification; Is it possible to use PoV as a
> microscope somehow? I've got 2,000,000+ 'arms' or lines on that sphere and
> got down to 3 lines. What the magnification is, I shudder to think.....
>
> ~Steve~
>
>
>
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