|
|
Tom Melly <tom### [at] tomandlucouk> wrote:
: I assume that this is a known (and previously reported) bug, but mpov focal
: blur doesn't work when the scene includes a hollow, transparent object
It's not a bug. It's only a limitation that may be too difficult to
overcome.
The post-process focal blur works only at recursion level 1 (the
"raycasting" process). It will not work for reflection, refractions or any
other higher recursion operations.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
Post a reply to this message
|
|