POV-Ray : Newsgroups : povray.binaries.images : Subway (WIP) (68.7 KB) : Re: Subway (WIP) (68.7 KB) Server Time
1 Oct 2024 09:24:53 EDT (-0400)
  Re: Subway (WIP) (68.7 KB)  
From: Alan Nickerson
Date: 29 Aug 2000 11:36:01
Message: <39abd861$1@news.povray.org>
I thought radiosity added time to the rendering. I have the radiosity
settings in the code, but they were not used this time. Last time I used
radiosity, after 48+ hours the scene was not even 60% complete.

The light objects use media and a ambient of 2.0

Thanks for the links, I'll definitly take a look.

Alan

"Christoph Hormann" <Chr### [at] schunteretctu-bsde> wrote in
message news:39ABB8F5.1B65EC1C@schunter.etc.tu-bs.de...
>
>
> Alan Nickerson wrote:
> >
> > This morning, I took a closer look at the real tunnels and the tunnel
> > lighting is wrong, the small tunnels only have lights on the 'outside'.
> > You say it looks flat and your right, but the lighting in the real world
of
> > this isnt really very good either. Using area lights for each flourecent
> > light slows things down a lot, and I'm still trying to get the textures
> > right.
> >
> > The scene still needs the cables, pipes and wires that run through the
> > tunnels.
> >
> > Thanks for the input.
> >
> > Alan
> >
>
> I would really suggest to try radiosity and use high ambient finish for
the
> light objects.  Probably render time could be even shorter than now.
>
> Maybe have a look at warp's radiosity samples:
> http://www.students.tut.fi/~warp/pics/Radiosity_test/
> http://www.students.tut.fi/~warp/pics/Radiosity_test2/
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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