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I assume that this is a known (and previously reported) bug, but mpov focal
blur doesn't work when the scene includes a hollow, transparent object (the
scene viewed through the object is not blurred). I'm using 3.1g.wmp.0.5a
under win95.
// sample code to show lack of blurring through object
#version unofficial MegaPov 0.5;
global_settings{post_process{focal_blur{1,2,6,0}}}
camera{location <0,0,-10> look_at 0}
light_source{10*y color rgb<1,1,1>}
sphere{0,2 pigment{rgbf <0.75,0.75,1,1>} hollow on}
plane{-z, -50 pigment{checker rgb 0, rgb 1 scale 2}}
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