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Hi,
perhaps this would better go to .unofficial.patches, as uv-mapping is
involved.
I succeeded in exporting a Poser3 figure as a mesh2 (using pose2pov). As
pose2pov does not export the texture (at least not, those of Poser3
figures), I wonder if there is a (simple) way to use the old maps in
Megapov?
If not: how do I make a imagemap, that "fits" my figure without massive
trial-and-error? Is there a way to get a template (with a special camera or
something like that?
Thank you,
Marc-Hendrik
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