POV-Ray : Newsgroups : povray.binaries.images : Displacement mapping with POV-Man! : Re: Displacement mapping with POV-Man! Server Time
19 Aug 2024 18:26:50 EDT (-0400)
  Re: Displacement mapping with POV-Man!  
From: Christoph Hormann
Date: 27 Oct 2000 08:36:16
Message: <39F976C1.A999044F@schunter.etc.tu-bs.de>
Vahur Krouverk wrote:
> 
> Shader in POV-Man is object's pigment and modifies pigment's color and
> opacity (transparency), so it should work with regular "stuff" more or
> less as expected. At least I hope so: I haven't tested it yet with
> advanced features (such as multiple layered textures, media, photons,
> glows etc.) and perhaps there are problems, lurking around.
> Or did You meant something else?

That's somehow what i meant, but as in your sample, it also seems to be capable
of surface perturbation and therefore i wonder how things work with CSG,
'trace', etc.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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