POV-Ray : Newsgroups : povray.binaries.images : Glass Blob in 2h. 53k jpeg : Re: Glass Blob in 2h. 53k jpeg Server Time
19 Aug 2024 18:27:28 EDT (-0400)
  Re: Glass Blob in 2h. 53k jpeg  
From: Psychomek
Date: 24 Oct 2000 23:15:26
Message: <39F67B7D.83A5E32F@home.com>
"Bob H." wrote:

> "Alf Peake" <alf### [at] peake42freeservecouk> wrote in message
> news:39f60b52@news.povray.org...
> > DOS MegaPov 0.4 and photons this time. Only 2 hours now because I used
> > an overall radial pigment instead of a calculated pigment for each
> > component in the blob. Despite 800 spheres, "ribs" are still visible.
> > The colours are as I would have liked in the 56h post.
>
> 800 individual texture pigments in the other one huh?  No wonder it took so
> long.
> I'll suggest you try sphere_sweep next time since you are texturing overall
> anyway.  Should be fast and ribless.  The black background helps that low max
> trace look, maybe that was the intent so that it wasn't obvious.  Difficult to
> see how much the texture is dropping out though anyhow, just looks like plenty
> of refraction to me.  I think it needs reflection  :-)
> I empathize with you, having 500MHz here as well.  Only a 1THz CPU would ever
> satisfy me, temporarily.
>
> Bob

Only a 1THz Cpu would satisfy you????   a 1000THz CPU or above would satisfy
me....  i have some files that i still can't run... and that is on a 450 AMD K6-2!


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