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Paul Jones wrote:
>
> I like this a lot. I am guessing that the water is a normal of some
> kind. The intersection of the water and the sub (which looks awesome!!)
> is a line, not choppy at all. I think maybe an isosurface might be
> better. But then again, I don't know how long it would take for
> something like that to render.
>
Using an isosurface instead of the normal sounds like a good idea, i already
thought of extending my tutorial but i did not yet have time...
Everything else looks quite good, the water could have some fading interior
IMO. For making it a nighttime scene i would suggest at least a bit of skylight
(maybe moonshine) so the water gets some structure behind the submarine.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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