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Pabs wrote:
>
> Vahur Krouverk wrote:
>
> > Hello!
> > I really hope, that this patch is useful for someone and not very much
> > of bugs is left there...
>
> (Win version)
> All the demos use shader files with the extension .slp
> whereas the example shader files use the extension .sl
> When I change these to the right name I get a "Shader error: badly formed
> input file." error
> What does that mean.
>
This means that You tried to use source file instead of using
byte-compiled one. In order to get compiled shader, type:
c:>povslc shader.sl
this creates shader.slp, which contains byte-code.
You read documentation, didn't You?
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