POV-Ray : Newsgroups : povray.binaries.images : Isosurface help please : Re: Isosurface help please Server Time
19 Aug 2024 20:19:40 EDT (-0400)
  Re: Isosurface help please  
From: David Fontaine
Date: 21 Oct 2000 16:20:04
Message: <39F1F7C7.CA359E86@faricy.net>
Mike Williams wrote:

> If you remove the y, then your surface will always be only a series of x
> planes. Typing [snip]

But that's what I want. I'm saying I want f(x) to be a sawtooth wave, not the
surface itself. (Actually, all values below zero would be considered inside the
object too.) Problem was I got an *extra* plane; see the original picture.


--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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