Mike Williams wrote:
>
> Perhaps the strangeness of the texture is partly due to the fact that
> the only light source is almost directly behind the camera.
>
Only partly IMO, maybe try giving walls and heightfield the same finish and
check out the result.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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