POV-Ray : Newsgroups : povray.newusers : flame : Re: flame Server Time
5 Sep 2024 12:18:12 EDT (-0400)
  Re: flame  
From: Margus Ramst
Date: 20 Oct 2000 16:15:47
Message: <39F099D0.D5C002F@peak.edu.ee>
"Bob H." wrote:
> 
> Simple answer is, use 'scattering {}' along with some 'absorption'.  A plain
> emission media is just luminous and nothing more.
> 

Why scattering? You should manage fine by combining emission and absorption,
with absorption colour being the spectral opposite of emission colour.

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


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