|
![](/i/fill.gif) |
Mick Hazelgrove wrote:
>
> Has anyone tried this, any tips, code or help gratefully received.
>
Have you looked Christoph Hormann's tutorials?
http://www.schunter.etc.tu-bs.de/~chris/raytracing.html
Some sort of light fading is one thing to add (either with fade_distance &
fade_colour or media). Another is variable reflection, in combination with
conserve_energy, which makes the water more reflective & less transparent at
shallow angles (I am of course assuming you use MegaPOV)
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
Post a reply to this message
|
![](/i/fill.gif) |