Gilles Tran wrote:
> Gail Shaw wrote:
>
> > From my experience, sphere sweeps are VERY slow to render.
>
> Same here. I always have to bound them manually, otherwise they get the
> scene crawling. And the more components they have, the slower then get.
> :-(
ditto
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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