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Hi,
<p>i have a small suggestion for the particle-generator.
<br>The first idea is a "attack" and "delay" value, to set how much particles
<br>begin or end to flow (the second were to set the speed of particles!)
<br>The sencond idea is to do a list for set more then one start/end value
for particles.
<p>Like this:
<p>particles_time {
<br> 1,50 ,5,1.0
,10,0
//means: start at frame 1 end at frame 50
<br>
//Particles needs 5 frames at start to go to 100 % of particle-"rate" and
10 frames at end to go to 0%
<br> 80,150 ,1,0.5 ,1 ,0.5 //Start
at frame 80 and end at frame 150
<br> //Go to 100 % of "rate" after one frame and to 50
% at the last frame
<br> 200,250,49,1.0,1,0.0 //Start at
frame 200 and go to frame 250
<br> //Go from 50 % (see last line!! 0.5) to 100
% at frame 249 (49 long) then stop at the last frame (0 %)
<br>}
<p>To simulate a sprinkler you must use something like this (for a 25 FPS
animation):
<br>particles_time {
<br> 1,20,5,1,1,0 //go from frame 1 to 5
at 100 % and go to 0 % at last frame
<br> //pause of 10 frames
<br> 30,40,5,1,1,0 //Go from frame 30 to 35 at
100 % and go to 0 % at last frame
<br> //pause of 10 frames
<br> 50,60,5,1,1,0 //Go from frame 60 to 65 at
100 % and go to 0 % at last frame
<br> //and so on..
<br> //also possible (and easier) with a loop and variables
<br>}
<p>Have someone understand me?? ;-)
<p>Paul
<br> </html>
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