POV-Ray : Newsgroups : povray.unofficial.patches : Suggestion: particles : Suggestion: particles Server Time
1 Sep 2024 20:16:08 EDT (-0400)
  Suggestion: particles  
From: Paul Blaszczyk
Date: 18 Oct 2000 08:50:01
Message: <39EDAA6B.554E97FD@teamheese.de>
<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
Hi,
<p>i have a small suggestion for the particle-generator.
<br>The first idea is a "attack" and "delay" value, to set how much particles
<br>begin or end to flow (the second were to set the speed of particles!)
<br>The sencond idea is to do a list for set more then one start/end value
for particles.
<p>Like this:
<p>particles_time {
<br>     1,50 ,5,1.0
,10,0       
//means:  start at frame 1 end at frame 50
<br>                                 
//Particles needs 5 frames at start to go to 100 % of particle-"rate" and
10 frames at end to go to 0%
<br>     80,150 ,1,0.5 ,1 ,0.5   //Start
at frame 80 and end at frame 150
<br>    //Go to 100 % of "rate" after one frame and to 50
% at the last frame
<br>     200,250,49,1.0,1,0.0   //Start at
frame 200 and go to frame 250
<br>     //Go from 50 % (see last line!! 0.5) to 100
% at frame 249 (49 long) then stop at the last frame (0 %)
<br>}
<p>To simulate a sprinkler you must use something like this (for a 25 FPS
animation):
<br>particles_time {
<br>     1,20,5,1,1,0  //go from frame 1 to 5
at 100 % and go to 0 % at last frame
<br>   //pause of 10 frames
<br>     30,40,5,1,1,0 //Go from frame 30 to 35 at
100 % and go to 0 % at last frame
<br>   //pause of 10 frames
<br>     50,60,5,1,1,0 //Go from frame 60 to 65 at
100 % and go to 0 % at last frame
<br> //and so on..
<br> //also possible (and easier) with a loop and variables
<br>}
<p>Have someone understand me??  ;-)
<p>Paul
<br> </html>


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