Wlodzimierz ABX Skiba wrote:
>
> I know that there is similiar stuff
> but I want check quality of some idea
> this is my first try of universal hair generator
> rather fast parsing but long rendering
> (15h on Pentium 200MHz without other tasks)
> instead random there is something like evenly
> but customizable distributed hairs
It looks pretty good, can we see some code please?
> now I want replace cones with sphere_sweeps
>
Try replacing them with a few triangles and make the whole thing a
mesh, it should render *much* faster...
--
* Abandon the search for truth, * mailto:ber### [at] iname com
* Settle for a good fantasy. * http://www.enst.fr/~jberger
*********************************
Post a reply to this message
|