POV-Ray : Newsgroups : povray.binaries.images : Fractal pattern fun : Re: Fractal pattern fun Server Time
19 Aug 2024 22:11:21 EDT (-0400)
  Re: Fractal pattern fun  
From: Margus Ramst
Date: 15 Oct 2000 19:03:04
Message: <39EA2A3A.315C7740@peak.edu.ee>
Christoph Hormann wrote:
> 
> I much like it, care to explain a bit more detailed how you did the texture ?
> 

I'll just post the code (to p.b.scene-files) Most of it is the macro to create
the fractal object; the pattern stuff is just a few lines towards the end.
The posted version will not allow fractal recursion levels >4 because of
internal limitations of the blob object (I used a rather ungainly hack to get
around this).
The textures themselves are just stock textures from sones.inc

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg


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