Quadhall wrote:
> just tried using mod() in 0.6......didn't work, came up with an error; sorry
> I can't remember exactly what it was....
"float factor expected but mod found instead"? i think it was something like
that, which seems to me to suggest it's not valid in isosurface.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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