|
![](/i/fill.gif) |
Actually I will have the string "Wright Brothers District" following a circular
path around the outside of the image the same way as the old logo at
www.wbd-bsa.org was done. I plan to have the word "District" follow a circular
path, too.
Cris
(BTW - Although I run the web site for the Boy Scouts Wright Brothers District,
I don't get paid to do it, I was volunteered!) ;-)
"C.J." wrote:
> I think it looks great!
> As for letters around the outside of the image, try something along these
> lines...
>
> #declare W=
> text{
> ttf "timrom.ttf" "W" .2, 0
> pigment { Red }
> // Translate the letter so it centers as close as you can to <0,0,0>
> translate<-.5,-.25,0>
> }
>
> #declare R=
> text{
> ttf "timrom.ttf" "r" .2, 0
> pigment { Red }
> // Translate the letter so it centers as close as you can to <0,0,0>
> translate<-.5,-.25,0>
> }
>
> // Then translate the letter object and rotate into place
> object { W translate y*3 rotate z*-45 }
> object { R translate y*3 rotate z*-40 }
>
> etc....
>
> This should give you what you are looking for....
>
> Regards,
> C.J. - POV User
> www.crosswinds.net/~povstudy
>
> Cris Williams <wil### [at] udri udayton edu> wrote in message
> news:39e5e9cd@news.povray.org...
> > I have attached my first attempt at raytracing and would appreciate any
> > suggestions that you might have. It's not finished yet as there are a few
> > obvious fixes to make. I need to move the ends of the red, white and blue
> > rings back so they aren't so close to the big "WBD" and I need to adjust
> the
> > MVC and BSA lettering on the bottom. I will also be adding some lettering
> > around the outside of the logo once I figure out how. :-)
> >
> > This logo will be replacing a logo I did in PSP 6. The old logo can be
> seen
> > at www.wbd-bsa.org. I would like to make the new logo as realistic as
> > possible. The scene was modeled in Moray except for the beveled "WBD",
> > which was done using Elefont and then imported into Moray as a UDO. I am
> > using 6 point lights to illuminate the scene, but only I have only 2 of
> them
> > casting shadows because otherwise the "casting" texture on the logo gets
> > completely washed out. Please be brutally honest with your opinions and
> > suggestions - you won't hurt my feelings!
> >
> > Thanks,
> >
> > Cris
> >
> >
> >
Post a reply to this message
|
![](/i/fill.gif) |