POV-Ray : Newsgroups : povray.binaries.images : radiosity free : Re: radiosity free Server Time
19 Aug 2024 22:11:21 EDT (-0400)
  Re: radiosity free  
From: MikeH
Date: 9 Oct 2000 01:58:07
Message: <39E15E22.87D5727D@aol.com>
> Awesome! Sounds wonderfully useful. Just think of it: you can make sPatch
> models emit light in their true shape, and all kinds of cool stuff like
> that. Now we can also make more realistic lights for lamps and such.

Should be possible to do things like that - theoremetically.

> Send it to Nathan so he can add it to MegaPOV 0.6b or something... :)

It's not there yet.  I've been working out some kinks, and I'm not sure what
the final implementation should be.  I supposed it can just stay part of the
light source, in which case it is ready except for some scaling problems and
how to go about deciding on the center of the light (which should really be in
the center of the patches bounding box, which brings up the question of
whether or not the patch should be inherited by using looks_like on a
patch...my head hurtz)


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