I am looking for a good mechanical algorithm
to place mechanics and inner workings in the center of the spider...?
Also looking for a good walking algorithm to animate the spider
walking on or off the screen...?
Currently the animation ( first still clock 0 spyder.jpg first frame )
opens the legs ( clock 1 ) raises the top hull ( clock 2 )
And finally expands the legs outward ( second still clock 3 spyder
30.jpg final frame )
Star Wars fans: It is supposed to look like the defense drones in E1
that roll out as balls and open to reveal the attacking spider like
drone robots...
Actually the idea is based on a CGI cartoon by "Mainframe.inc" called
war planets where these are Attacking Tanks called "Spyders" witch have
a barrage of weapons and can collapse to the ball form for defense and
camouflage on the ice planet they are to defend...
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Download 'spyder.jpg' (3 KB)
Download 'spyder30.jpg' (5 KB)
Preview of image 'spyder.jpg'
![spyder.jpg](/povray.binaries.images/attachment/%3C39E0DB19.1CE7A406%40earthlink.net%3E/spyder.jpg?preview=1)
Preview of image 'spyder30.jpg'
![spyder30.jpg](/povray.binaries.images/attachment/%3C39E0DB19.1CE7A406%40earthlink.net%3E/spyder30.jpg?preview=1)
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