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Yeah. I think it's because of the angle between the light plane and the ground
plane. In the first pic the planes are orthogonal. I like this effect better than
the full skysphere lightsource we've seen.
Josh
> Josh English wrote:
> >
> > Using Gilles Trans radiosity test file from some time back I started
> > playing with a light plane instead of a skysphere, so I could simulate
> > the light coming from different angle in what I hope is "nearly
> > parallel" instead of all encompassing. The first one is rendered with
> > the light coming from the left side, the second has the light comming
> > from the upper right, and the third has lighting fromthe back.
> >
> > These were rendered on a Mac using MegaPov 0.5, so they will probably be
> > dark on Windows machines (I know they were on mine.)
> >
> Funny: the second one is much brighter than the others...
>
> The shadows cast on the plane don't look very good, but the light does
> indeed appear to be coming from the right direction...
>
> --
> * Doctor Jekyll had something * mailto:ber### [at] iname com
> * to Hyde... * http://www.enst.fr/~jberger
> *******************************
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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