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Bob Hughes wrote:
>
> It might not matter. So far I've only succeeded in making a more or less
> refined blotchiness. Similar to photons it seems to me. Have a look. This
> rendering used error_bound 0.2 and at 0.1 the artifacts become better
> defined spots, looking much like individual glows scattered all over the
> object (alien character) on the sides facing the glows. I used a white glow
> off camera to mimic a regular light and it never was enough to make a good
> replacement; so this has light sources for both the red and white lights,
> dimmed considerably.
>
> Bob
>
I also made the experience that when working with glows and radiosity, reducing
error_bound does not necessarily remove all artefacts, but at least it changes
things so it is worth trying.
BTW, your alien looks good although it seems somewhat polished :-)
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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