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> Did you consider using torii for this? You can cut them into smaller pieces
> using CSG.
The donut-like object? nah... It would be a bit complicated to calculate the
scales in every dimension to get the exact curve I want, cut the segment I want
and translate it where I want...
I guess this means there are no such command as "curve" or "bend" or "twist"...
I'll have to experiment with a few methods and see which is the best...
Thanks,
Simon
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| Simon Lemieux | Website : http://www.666Mhz.net |
| Email : Sin### [at] 666Mhz net | POV-Ray, OpenGL, C++ and more... |
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