POV-Ray : Newsgroups : povray.binaries.images : candycorns (~118K) : Re: candycorns (again ~102K) Server Time
20 Aug 2024 00:16:45 EDT (-0400)
  Re: candycorns (again ~102K)  
From: Christoph Hormann
Date: 1 Oct 2000 06:01:09
Message: <39D70B65.C088C07@schunter.etc.tu-bs.de>
Bob Hughes wrote:
> 
> Hi Pete, I tried your scene file out and made a bit of a change to texture:
> 
>     color_map {
>       [ 0.27 color rgbf <1.5, 0.4, 0.2,.1> ]
>       [ 0.37 color rgbf <1, 1, 0.2,.1> ]
>       [ 0.66 color rgbf <1, 1, 0.2,.1> ]
>       [ 0.79 color rgbf <1,1,1,.1> ]
>     }
>   }
>   finish { ambient 0.2 diffuse 0.9 specular .1 roughness .09 phong .2
> phong_size 80 }
> 
> This is more what I think of for this candy, although I haven't seen any in
> a long while.
> 
> Bob
> 

That looks better, although some reflection would be interesting too.  How about
collision detection to avoid candies overlapping ?

When using filter/transmit, it would also better to use a merge instead of union
to avoid inside surfaces.  

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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