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I would like to see some more done with this. I like the idea a lot. Some
suggestions:
Keep the light source inside the TV, but place an image map in front of it
with some screenshot with added transparency.
The way the front of the "cushion" is set makes me think it could easilty
become a mouth, along the lines of the Aardman animation "Not without my
handbag." (I can't find a screenshot, sorry)
A bit more anthropomorphication on the couch, add a couple of empty chip
bags, and you've got a fun scene.
Josh
Jamie Davison wrote:
> I've been playing with glows and radiosity though Moray (Thanks to Keith
> Hull for the plugin) and this is what happened after I got carried
> away...
>
> All lighting is done through glows without light sources and using
> radiosity, with a total of 21 glows in the scene.
>
> The image started off as just the sofa (well, I call it a sofa, it's only
> four cubes with appropriate transformations, and I wouldn't want to sit
> on it myself :) in a white box.
>
> Then I added the Left hand standard light thing as a quick tweak. Then
> came the right hand light. Then the coffee table. Then the blueish
> light source out of shot as a TV simulation. Then the white box I'd been
> using as an area light went, to be replaced by an array of glows. And
> then finally, from somewhere, came the idea of the floating eyeballs...
>
> And the only textures in the scene which aren't a plain white are the two
> textures on the eyeballs.
>
> Any comments? But bear in mind that this was designed to keep rendering
> times to a minimum while I played with glows, although the (currently)
> final render did use some pretty ludicrous settings.
>
> Bye for now,
> Jamie.
>
> [Image]
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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