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Aha. I was trying thousands of boxes. Didn't think immediately of meshes.
So how many "meshed" boxes in this scene?
Pete wrote:
> Greg wrote:
>
> >Thanks, I was hoping for a procedural city, infinite in size, which would
> >enable me to have it buzzing with ships dodging the buildings, etc.
>
> Make a mesh object and repeat it? You can get enough copies
> of a mesh (without blowing the memory) so that it looks infinite
> (gets right up to the horizon).
> I just tried the mesh idea and have attached the resultant
> image to this post.
>
> Pete
>
> ------------------------------------------------------------------------
> [Image]
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