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Thanks for the input, Hugo.
Jack Daniels and I are just plain dumb this early morning. I forgot the
texture in my declare when I declared it. It works fine now so let me test
this connection and load the image. I will keep your info in mind for
future renders as I learn more about the program.
Hugo wrote:
> Hello Wyldegod,
>
> I rendered the file and see what you mean, though, it's not a shadow. It
> also took me a little while to figure out, cause I rarely use this
> function.
>
> The problem is the "Lightening_Sphere". I don't know what you intended,
> but remove "looks_like {Lightening_Sphere}" and the black sphere is
> gone. Besides, the reason why it was located on the ceiling, is because
> you wrote:
>
> #declare Lightening_Sphere = sphere { <0,35, 0>, 10 }
>
> When you add this sphere to the light source, the Y direction is 35+35.
> Because the position of the light source, and the position of the sphere
> are added. So you should declare the "Lightening_Sphere" at origin.
>
> Keep POV'ing,
> Hugo
>
>
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