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Steve wrote:
> It's really looking good, there's always more that can be done to an image,
> so sometimes the trick is knowing when to stop.
Thanks! Hmm... I think you're right.
> Try lowering the gamma just a touch in the global settings, it might
> save you a lot of work.
Okay, thanks! Which one though (assumed, display...), I really don't know much of
how POV handles gamma.
> The set of tracks closest to the camera could do with being a bit more uneven
> but they look good as they are, especially those converging tracks further
> away.
Someone else just said the same thing. :) It's a bump_map (duh) so I can easily
distort it in the graphics editor (duh).
> >I'm probably overly self-critical though. Does it look like it has
> >progressed?
>
> Yes certainly.
After a bunch of overnight renders I'm more frustrated that it's not looking like
my mental picture rather than viewing it objectively ;-/
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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