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they were never evenly spaced because r2's center tread is offset. i've
got pics from the movies that show it quite clearly, so i had to do it
that way. the center tread is on r2's left of center. the right edge
of the tread lines up with the center of the middle foot. the tread
trails are different than before. i had been using patches laid on top
of the terrain, now i'm just cutting boxes out of the terrain. i'm
thinking a combination of the two might be better; make the cut with the
boxes, and then build an edge (where the dirt has been shoved to) with a
patch.
Bob Hughes wrote:
>
> "ryan constantine" <rco### [at] yahoo com> wrote in message
> news:39C5F2EA.29F04E1C@yahoo.com...
> | some small smudges on the foot. the red round thing which is clearly
> | seen in my last post doesn't eve show up in this one. it has ambience
> | of 1, so i'm not sure why it disappeared. in the previous post, it also
> | had diffuse of 1, but now it's at 0.
>
> I just found the same kind of thing happening in the Arnold render I posted
> here just now. The mouth is a blob differenced away from another blob
> (head) with a texture of bright red, medium ambient and high diffuse. I
> expected it to show up well in radiosity. Must be the cavernous nature of
> it. I guess yours has a cutaway into there so that it's inset somewhat.
> What happened to the tracks? Unevenly spaced.
>
> Bob
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