Ian Witham wrote:
> So, you could produce an animated-turbulent-type sky?? sort of a
> look-out-I-just-ate-drugs kind of a swirling-sky effect? Is that possible??
If you want to animate a sky_sphere, just translate its pigment by the
clock variable. (If you want realistic wind-blown clouds, make sure
this motion is perpendicular to the line of sight.)
--
Anton Sherwood -- br0### [at] p0b0xcom -- http://ogre.nu/
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