Chris Huff wrote:
>
> I think it will compute extra samples for areas that weren't sampled
> before, so that isn't the problem.
Yes, but you _will_ have to take extra samples if the viewpoint changes, unlike
in "real" radiosity where the entire scene is energy-balanced before rendering.
--
Margus Ramst
Personal e-mail: mar### [at] peak edu ee
TAG (Team Assistance Group) e-mail: mar### [at] tag povray org
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