POV-Ray : Newsgroups : povray.general : Announce: 3DWin 4.3, a 3D file format converter, now with LightWave 6 support : Re: Announce: 3DWin 4.3, a 3D file format converter, now with LightWave 6 support Server Time
28 Jul 2024 18:23:01 EDT (-0400)
  Re: Announce: 3DWin 4.3, a 3D file format converter, now with LightWave 6 support  
From: ryan constantine
Date: 13 Sep 2000 04:15:40
Message: <39BF376F.C2C1070@yahoo.com>
bad link man.  it's products.  not tools.

Thomas Baier wrote:
> 
> Hi,
> 
> TB Software presents the new version of 3DWin, the 3D file format
> converter.
> Beside several mesh processing features it offers full uv and material
> support for various 3d file formats.
> 
> 3DWin's strength is the high stability of processing different file
> formats.
> "Quality not Quantity" is the motto of the software development when
> commenting number of supported file formats.
> 
> 3DWin is available at
>         http://www.stmuc.com/thbaier/tools.html
> 
> What's new:
> 
>   * LightWave 5.6/6.x import/export
>   * Quake MDL import/export
> 
> Fixes:
> 
>   * DesignCad 3DFACE fix
>   * Normal transformation bug fix
>   * Changed order object modifier
>   * UDO out: missing solids added
>   * Preserving UV mapping (3ds, Direct X, Lightwave)
>   * Improved Log files handling
> 
> The Basics:
> 
>   * running under Win95/98/NT4/W2K
>   * easy installation
>   * plugin architecture
>   * updates via support web page.
>   * clear and comfortable userinterface
>   * full help support
>   * fast and robust conversion routines
>   * reliable handling of larges scenes
>   * detailed statistics about conversion process
>   * supports polygon meshes including normals and uv vectors
>   * supports light and camera conversion
>   * supports material and image map conversion (registered version
> only)
>   * batch processing (registered version only)
> 
>    Import:
> 
>         Generic ASCII format (*.raw)
>         3dStudio (*.3ds, *.prj)
>         Lightwave (*.lwo, *.lws)
>         Autodesk (*.dxf)
>         WaveFront (*.obj)
>         Protein Data Bank (*.pdb)
>         Direct X (*.x)
>         LightWave (*.lwo, *.lws)
>         Quake MDL (*.mdl, *.md2)
> 
>    Export:
>         Generic ASCII format (*.raw)
>         3dStudio (*.3ds, *.asc)
>         Autodesk (*.dxf)
>         VRML 1.0/2.0 (*.wrl)
>         POV-Ray and Moray (*.inc, *.udo)
>         WaveFront (*.obj)
>         OpenGL (*.C)
>         Renderman/BMRT  (*.rib)
>         Lightflow (*.py)
>         Direct X (*.x)
>         LightWave (*.lwo, *.lws)
>         Quake MDL (*.mdl, *.md2)
> 

>


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