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bad link man. it's products. not tools.
Thomas Baier wrote:
>
> Hi,
>
> TB Software presents the new version of 3DWin, the 3D file format
> converter.
> Beside several mesh processing features it offers full uv and material
> support for various 3d file formats.
>
> 3DWin's strength is the high stability of processing different file
> formats.
> "Quality not Quantity" is the motto of the software development when
> commenting number of supported file formats.
>
> 3DWin is available at
> http://www.stmuc.com/thbaier/tools.html
>
> What's new:
>
> * LightWave 5.6/6.x import/export
> * Quake MDL import/export
>
> Fixes:
>
> * DesignCad 3DFACE fix
> * Normal transformation bug fix
> * Changed order object modifier
> * UDO out: missing solids added
> * Preserving UV mapping (3ds, Direct X, Lightwave)
> * Improved Log files handling
>
> The Basics:
>
> * running under Win95/98/NT4/W2K
> * easy installation
> * plugin architecture
> * updates via support web page.
> * clear and comfortable userinterface
> * full help support
> * fast and robust conversion routines
> * reliable handling of larges scenes
> * detailed statistics about conversion process
> * supports polygon meshes including normals and uv vectors
> * supports light and camera conversion
> * supports material and image map conversion (registered version
> only)
> * batch processing (registered version only)
>
> Import:
>
> Generic ASCII format (*.raw)
> 3dStudio (*.3ds, *.prj)
> Lightwave (*.lwo, *.lws)
> Autodesk (*.dxf)
> WaveFront (*.obj)
> Protein Data Bank (*.pdb)
> Direct X (*.x)
> LightWave (*.lwo, *.lws)
> Quake MDL (*.mdl, *.md2)
>
> Export:
> Generic ASCII format (*.raw)
> 3dStudio (*.3ds, *.asc)
> Autodesk (*.dxf)
> VRML 1.0/2.0 (*.wrl)
> POV-Ray and Moray (*.inc, *.udo)
> WaveFront (*.obj)
> OpenGL (*.C)
> Renderman/BMRT (*.rib)
> Lightflow (*.py)
> Direct X (*.x)
> LightWave (*.lwo, *.lws)
> Quake MDL (*.mdl, *.md2)
>
>
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