Nathan Kopp wrote:
>
>
> Here's how POV 3.5 was made so far:
>
> Start with POV 3.1 (a?)
> Merge in the SuperPatch
> Add in POV 3.1g modifications and bug fixes
> Change some code from C to C++
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
What this means? Does it mean, that C++ compiler is now required for
core POV-Ray? Or system-dependent part of it requires it? Care to
elaborate?
Inquiring minds want to know ;-)
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