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Hmmm... the only way I could get the new glow to work was by putting and
object (box{0,0}) at the end of the scene file. If I didn't put a dummy
object at the end of the file the error "object or directive expected
but end of file found instead" comes out even with just a camera and a
"glow {}" statement. Ver 3.0 allowed the glows to be rendered without
any other objects but a camera in the scene.
Regards,
Keith
Christoph Hormann wrote:
>
> Chris Huff wrote:
> >
> > Use "type" instead of "glow_type", the existing types have not changed.
> > Use "warp {turbulence ...}" instead of "turbulence ...". Use "color
> > COLOR*GLOW_AMOUNT" for your color, since the glow amount was dropped(it
> > was 3 unnecessary multiplications per glow per trace, and wasn't very
> > useful). Don't use radius, falloff_exponent, or size, not using them
> > will turn them off.(and size doesn't work properly in all situations)
> >
> > That should be everything...
> >
>
> Thanks, it works perfect now.
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmx de>
> Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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