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> Doug Eichenberg wrote:
>
> This is my first test run of a macro I wrote to generate "blobscapes."
> This one is a single blob composed of 763200 spheres.
>
> Peak memory used: 247 Meg
> Parse time: 40 minutes 39 seconds
> Trace time: 4 hours 38 minutes 2 seconds
> (640x480 no aa no radiosity)
>
> I think I may have succeeded in creating the most innofficient,
> memory-and-time-consuming macro ever.
>
Doesn't look bad at all, but isosurfaces are probably more effective for such a
thing. It would not be slower in many cases, and has nearly no parsing time and
memory requirements.
How did you place the blob components? eval_pigment?
BTW, please don't post html next time.
Christoph
--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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