Christoph Hormann wrote:
> Tor Olav Kristensen wrote:
> >
> > Same placement of the "stones" as in my "Fibonacci
> > Stones" image, but with another texture and with
> > another position of the camera.
> >
> > (The image is a little bit gamma corrected after
> > rendering because I didn't want to wait for a
> > new render with dimmer lights.)
> >
> > I find it interesting to see the different curvatures
> > of the left and right turns from this angle.
> >
> > Tor Olav
>
> That looks good again, but it is crying for isosurfaces (sorry).
I find isosurfaces very interesting but I don't have time for
them yet. I promise that I'll play with them later ;)
> How about making it somehow 3-dimensional (raising some of the stones according
> to a math function)
I like that idea. And I think I will try to combine that with
some position dependant texturing.
Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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