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Bob Hughes wrote:
> Not a suggestion, a question. Such as how are you going to get that station
> to sit on such a slope? Going to be partially built in?
Yes! That green post should also be out a little farther than it is, but that's
just a mental note, no need to make a whole nother render.
> The white seems a little on the over saturated side, maybe toning it down
> some would be better. Looks like you used noise3d on that ridged
> multifractal for the overhangs there. I tried some that way but it takes a
> while to get them to where no parts are suspended in mid air.
Nope, all RMF. Perhaps I didn't use the correct setup. I like the overhang
though, it serves as a natural shelter for the outpost. I agree the snow is a
little saturated, it's just hard to get it to look right on a monitor because
they're so dim compared to real blinding glare...
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
Please visit my website: http://davidf.faricy.net/
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