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that's useful. is there a big list anywhere?
Kari Kivisalo wrote:
>
> Chris Huff wrote:
> >
> > In article <39aa9dbc@news.povray.org>, "Tony[B]"
> >
> > Try lowering the diffuse of every texture, and avoid pure white in
> > non-luminous objects. In reality, there are no perfectly reflective
> > surfaces,
>
> Here are some real world reflectances.
>
> specular aluminum 95%,
> new snow 74%,
> concrete 40%,
> vegetation (mean) 25%,
> asphalt 7%.
>
> ______________________________________________________________________
> Kari Kivisalo http://www.kivisalo.net
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