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Equiprawn wrote:
> Hey,
>
> <ego_boosting_comment> Cool image! </ego_boosting_comment>
>
> Now some observations :) Firstly, thought it is hard to tell with the water,
> there doesn't seem to be any shadows cast, either on the water surface or on
> other clouds. Also, judging from the ship the lighting is quite low, and
> almost directly to the left of the ship - yet teh lighting on the clouds
> seems to be quite high and from a source somewhere behind the camera. So I
> am guessing that the clouds aren't a real-time lit object. I don't want to
> hur any feeling here, but ... imagemap?
Ding ding! We have a winner!
I guess this shows that, on occasion, imagemaps aren't the terrible solution
they're made out to be.
I am planning, however, to create some POV code to generate semi-realistic
clouds procedurally. In my experimentation, I have made some progress, and I
think it should be do-able.
In the mean time, with time running out before the IRTC entry is due, I found a
very reasolable stop-gap solution, as all the positive comments attest to.
Simon
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