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Xplo Eristotle wrote:
> 2. While experimenting with different settings, I found that the default
> radiosity DOESN'T CAST SHADOWS. Madness, I tell you, madness! By far the
> most important change to the standard radiosity in this scene is setting
> an absurdly low error_bound (0.3, I think) in the global block; it made
> all the difference. Note that the shadows will be really patchy unless
> you also use an absurdly low pretrace_end.
Aha! I've never figured how to make ambient lights cast good shadows. Thanks a
million!
sig
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ICQ 74734588
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