POV-Ray : Newsgroups : povray.programming : URGENT: FRAME structure : Re: URGENT: FRAME structure Server Time
28 Jul 2024 22:28:41 EDT (-0400)
  Re: URGENT: FRAME structure  
From: Mikael Carneholm
Date: 21 Aug 2000 11:36:04
Message: <39A14C62.D82D43FC@ida.utb.hb.se>
Thorsten Froehlich wrote:

> To go back to the simplicity of parser features in earlier versions, i.e. no
> macros and so on.  Even remove the declare statement.
>
> Then, start from there and add the same features from scratch to be more
> restrictive and combine it with a simple and powerful programming language
> that can be fully integrated into the scene description much more
> dynamically.  Details and features would have to be analysed very well in
> advance, but then it might offer fantastic abilities.  Just image to be able
> to create one object which can exist a million times just by a procedural
> definition.  To keep this simple and easy to comprehend and fast to render,
> a lot more would have to be done and researched, but I think something like
> this is possible.

Why remove something that's working just fine, and while doing so (removing,
i.e.), making lots of scene files unusable at the same time that you're forcing
the whole POV community to learn a completely new language?

----------------------------------------------------
Mikael Carneholm, B.Sc.
Dep. of Computer Science and Business Administration


Personal homepage:
http://www.studenter.hb.se/~arch
E-mail:
sa9### [at] idautbhbse


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